/*
	2004.02.01
		first released source code for IOMP
*/
/*
 * Copyright (C) 2000-2002 the xine project
 *
 * This file is part of xine, a free video player.
 *
 * xine is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * xine is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA
 *
 * $Id: video_out_sdl.c,v 1.2 2003/11/25 04:26:10 georgedon Exp $
 *
 * video_out_sdl.c, Simple DirectMedia Layer
 *
 * based on mpeg2dec code from
 *   Ryan C. Gordon <icculus@lokigames.com> and
 *   Dominik Schnitzer <aeneas@linuxvideo.org>
 *
 * xine version by Miguel Freitas (Jan/2002)
 *   Missing features:
 *    - mouse position translation
 *    - fullscreen
 *    - stability, testing, etc?? ;)
 *   Known bugs:
 *    - without X11, a resize is need to show image (?)
 *
 *  BIG WARNING HERE: if you use RedHat SDL packages you will probably
 *  get segfault when no hwaccel is available. more info at:
 *    https://bugzilla.redhat.com/bugzilla/show_bug.cgi?id=58408
 */

#ifdef HAVE_CONFIG_H
#include "config.h"
#endif

#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <inttypes.h>
#include <math.h>
#if defined (__FreeBSD__)
# include <SDL11/SDL.h>
#else
# include <SDL/SDL.h>
#endif

#include "xine.h"
#include "xine_internal.h"
#include "video_out.h"
#include "alphablend.h"
#include "xineutils.h"
#include "vo_scale.h"

#ifdef HAVE_X11
#include <X11/Xlib.h>
#endif

/*
#define SDL_LOG
*/

typedef struct sdl_driver_s sdl_driver_t;

typedef struct sdl_frame_s {
    vo_frame_t vo_frame;
    int width, height, format;
    double ratio;
    SDL_Overlay * overlay;
} sdl_frame_t;


struct sdl_driver_s {

  vo_driver_t        vo_driver;

  config_values_t   *config;

  SDL_Surface       *surface;
  uint32_t           sdlflags;
  uint8_t            bpp;

  pthread_mutex_t    mutex;

  uint32_t           capabilities;

#ifdef HAVE_X11
   /* X11 / Xv related stuff */
  Display           *display;
  int                screen;
  Drawable           drawable;
#endif

  vo_scale_t         sc;

};

typedef struct {
  video_driver_class_t driver_class;
  config_values_t     *config;
} sdl_class_t;

static uint32_t sdl_get_capabilities (vo_driver_t *this_gen) {

  sdl_driver_t *this = (sdl_driver_t *) this_gen;

  return this->capabilities;
}

static void sdl_frame_field (vo_frame_t *vo_img, int which_field) {
  /* not needed for SDL */
}

static void sdl_frame_dispose (vo_frame_t *vo_img) {

  sdl_frame_t  *frame = (sdl_frame_t *) vo_img ;

  if( frame->overlay )
    SDL_FreeYUVOverlay (frame->overlay);

  free (frame);
}

static vo_frame_t *sdl_alloc_frame (vo_driver_t *this_gen) {

  sdl_frame_t     *frame ;

  frame = (sdl_frame_t *) malloc (sizeof (sdl_frame_t));
  memset (frame, 0, sizeof(sdl_frame_t));

  if (frame==NULL) {
    printf ("sdl_alloc_frame: out of memory\n");
  }

  pthread_mutex_init (&frame->vo_frame.mutex, NULL);

  /*
   * supply required functions
   */

  frame->vo_frame.copy    = NULL;
  frame->vo_frame.field   = sdl_frame_field;
  frame->vo_frame.dispose = sdl_frame_dispose;

  return (vo_frame_t *) frame;
}

static void sdl_compute_ideal_size (sdl_driver_t *this) {

  vo_scale_compute_ideal_size( &this->sc );
}

static void sdl_compute_output_size (sdl_driver_t *this) {

  vo_scale_compute_output_size( &this->sc );

#ifdef LOG
  printf ("video_out_sdl: frame source %d x %d => screen output %d x %d\n",
	  this->sc.delivered_width, this->sc.delivered_height,
	  this->sc.output_width, this->sc.output_height);
#endif
}


static void sdl_update_frame_format (vo_driver_t *this_gen,
				    vo_frame_t *frame_gen,
				    uint32_t width, uint32_t height,
				    double ratio, int format, int flags) {

  sdl_driver_t  *this = (sdl_driver_t *) this_gen;
  sdl_frame_t   *frame = (sdl_frame_t *) frame_gen;

  if ((frame->width != width)
      || (frame->height != height)
      || (frame->format != format)) {

    /*
     * (re-) allocate image
     */

    if( frame->overlay ) {
      SDL_FreeYUVOverlay (frame->overlay);
      frame->overlay = NULL;
    }

    if( format == XINE_IMGFMT_YV12 ) {
#ifdef SDL_LOG
      printf ("video_out_sdl: format YV12 ");
#endif
      frame->overlay = SDL_CreateYUVOverlay (width, height, SDL_YV12_OVERLAY,
					     this->surface);

    } else if( format == XINE_IMGFMT_YUY2 ) {
#ifdef SDL_LOG
      printf ("video_out_sdl: format YUY2 ");
#endif
      frame->overlay = SDL_CreateYUVOverlay (width, height, SDL_YUY2_OVERLAY,
					     this->surface);
    }

    if (frame->overlay == NULL)
      return;

	/* 
	 * This needs to be done becuase I have found that 
	 * pixels isn't setup until this is called.
	 */
    SDL_LockYUVOverlay (frame->overlay);

    frame->vo_frame.pitches[0] = frame->overlay->pitches[0];
    frame->vo_frame.pitches[1] = frame->overlay->pitches[2];
    frame->vo_frame.pitches[2] = frame->overlay->pitches[1];
    frame->vo_frame.base[0] = frame->overlay->pixels[0];
    frame->vo_frame.base[1] = frame->overlay->pixels[2];
    frame->vo_frame.base[2] = frame->overlay->pixels[1];

    frame->width  = width;
    frame->height = height;
    frame->format = format;
  }
  else {

    SDL_LockYUVOverlay (frame->overlay);
  }

  frame->ratio = ratio;
}


/*
 *
 */
static void sdl_overlay_blend (vo_driver_t *this_gen, vo_frame_t *frame_gen, vo_overlay_t *overlay) {

  sdl_frame_t   *frame = (sdl_frame_t *) frame_gen;

  if (overlay->rle) {
    if( frame->format == XINE_IMGFMT_YV12 )
      blend_yuv( frame->vo_frame.base, overlay, frame->width, frame->height, frame->vo_frame.pitches);
    else
      blend_yuy2( frame->vo_frame.base[0], overlay, frame->width, frame->height, frame->vo_frame.pitches[0]);
  }

}

static void sdl_check_events (sdl_driver_t * this)
{
  SDL_Event event;

  while (SDL_PollEvent (&event)) {
    if (event.type == SDL_VIDEORESIZE) {
      if( event.resize.w != this->sc.gui_width || event.resize.h != this->sc.gui_height ) {
        this->sc.gui_width = event.resize.w;
        this->sc.gui_height = event.resize.h;

        sdl_compute_output_size(this);

        this->surface = SDL_SetVideoMode (this->sc.gui_width, this->sc.gui_height,
                                      this->bpp, this->sdlflags);
      }
    }
  }
}

static int sdl_redraw_needed (vo_driver_t *this_gen) {
  sdl_driver_t  *this = (sdl_driver_t *) this_gen;
  int ret = 0;

#ifdef HAVE_X11

  if( vo_scale_redraw_needed( &this->sc ) ) {

    sdl_compute_output_size (this);

    ret = 1;
  }

  return ret;

#else

  static int last_gui_width, last_gui_height;

  if( last_gui_width != this->sc.gui_width ||
      last_gui_height != this->sc.gui_height ||
      this->sc.force_redraw ) {

    last_gui_width = this->sc.gui_width;
    last_gui_height = this->sc.gui_height;

    sdl_compute_output_size (this);

    ret = 1;
  }

  this->sc.force_redraw = 0;

  return ret;

#endif
}


static void sdl_display_frame (vo_driver_t *this_gen, vo_frame_t *frame_gen) {

  sdl_driver_t  *this = (sdl_driver_t *) this_gen;
  sdl_frame_t   *frame = (sdl_frame_t *) frame_gen;
  SDL_Rect clip_rect;

  pthread_mutex_lock(&this->mutex);

  if ( (frame->width != this->sc.delivered_width)
	 || (frame->height != this->sc.delivered_height)
	 || (frame->ratio != this->sc.delivered_ratio) ) {
	 printf("video_out_sdl: change frame format\n");

      this->sc.delivered_width  = frame->width;
      this->sc.delivered_height = frame->height;
      this->sc.delivered_ratio  = frame->ratio;

      sdl_compute_ideal_size( this );

      this->sc.force_redraw = 1;
  }

  /*
   * tell gui that we are about to display a frame,
   * ask for offset and output size
   */
  sdl_check_events (this);
  sdl_redraw_needed (this_gen);

  SDL_UnlockYUVOverlay (frame->overlay);
  clip_rect.x = this->sc.output_xoffset;
  clip_rect.y = this->sc.output_yoffset;
  clip_rect.w = this->sc.output_width;
  clip_rect.h = this->sc.output_height;
  SDL_DisplayYUVOverlay (frame->overlay, &clip_rect);

  frame->vo_frame.free (&frame->vo_frame);

  pthread_mutex_unlock(&this->mutex);
}

static int sdl_get_property (vo_driver_t *this_gen, int property) {

  sdl_driver_t *this = (sdl_driver_t *) this_gen;

  if ( property == VO_PROP_ASPECT_RATIO)
    return this->sc.user_ratio ;

  return 0;
}

static int sdl_set_property (vo_driver_t *this_gen,
			    int property, int value) {

  sdl_driver_t *this = (sdl_driver_t *) this_gen;

  if ( property == VO_PROP_ASPECT_RATIO) {
    if (value>=XINE_VO_ASPECT_NUM_RATIOS)
      value = XINE_VO_ASPECT_AUTO;
    this->sc.user_ratio = value;
    printf("video_out_sdl: aspect ratio changed to %s\n",
	   vo_scale_aspect_ratio_name(value));

    sdl_compute_ideal_size (this);
    this->sc.force_redraw = 1;
  }

  return value;
}

static void sdl_get_property_min_max (vo_driver_t *this_gen,
				     int property, int *min, int *max) {

/*  sdl_driver_t *this = (sdl_driver_t *) this_gen; */
}

static int sdl_gui_data_exchange (vo_driver_t *this_gen,
				 int data_type, void *data) {

  int ret = 0;
#ifdef HAVE_X11
  sdl_driver_t     *this = (sdl_driver_t *) this_gen;

  pthread_mutex_lock(&this->mutex);

  switch (data_type) {

  case XINE_GUI_SEND_DRAWABLE_CHANGED:
#ifdef SDL_LOG
      printf ("video_out_sdl: XINE_GUI_SEND_DRAWABLE_CHANGED\n");
#endif

    this->drawable = (Drawable) data;
    /* OOPS! Is it possible to change SDL window id? */
    /* probably we need to close and reinitialize SDL */
    break;

  case XINE_GUI_SEND_EXPOSE_EVENT:
#ifdef SDL_LOG
      printf ("video_out_sdl: XINE_GUI_SEND_EXPOSE_EVENT\n");
#endif
    break;

  case XINE_GUI_SEND_TRANSLATE_GUI_TO_VIDEO:
    {
      int x1, y1, x2, y2;
      x11_rectangle_t *rect = data;

      vo_scale_translate_gui2video(&this->sc, rect->x, rect->y,
			     &x1, &y1);
      vo_scale_translate_gui2video(&this->sc, rect->x + rect->w, rect->y + rect->h,
			     &x2, &y2);
      rect->x = x1;
      rect->y = y1;
      rect->w = x2-x1;
      rect->h = y2-y1;
    }
    break;

  default:
    ret = -1;
  }
  pthread_mutex_unlock(&this->mutex);

#else
  ret = -1;
#endif

  return ret;
}

static void sdl_dispose (vo_driver_t * this_gen) {

  sdl_driver_t      *this = (sdl_driver_t*) this_gen;

  SDL_FreeSurface (this->surface);
  SDL_QuitSubSystem (SDL_INIT_VIDEO);

  free(this);
}

static vo_driver_t *open_plugin (video_driver_class_t *class_gen, const void *visual_gen) {

  sdl_class_t          *class = (sdl_class_t*) class_gen;
  config_values_t      *config = class->config;
  sdl_driver_t         *this;

  const SDL_VideoInfo  *vidInfo;
#ifdef HAVE_X11
  static char           SDL_windowhack[32];
  x11_visual_t         *visual = (x11_visual_t *) visual_gen;
  XWindowAttributes     window_attributes;
#endif

  this = malloc (sizeof (sdl_driver_t));

  if (!this) {
    printf ("video_out_sdl: open_plugin - malloc failed\n");
    return NULL;
  }

  memset (this, 0, sizeof(sdl_driver_t));

  this->sdlflags = SDL_HWSURFACE | SDL_RESIZABLE;

  xine_setenv("SDL_VIDEO_YUV_HWACCEL", "1", 1);
  xine_setenv("SDL_VIDEO_X11_NODIRECTCOLOR", "1", 1);

#ifdef HAVE_X11
  this->display           = visual->display;
  this->screen            = visual->screen;
  this->drawable          = visual->d;

  vo_scale_init( &this->sc, 0, 0, config);
  this->sc.frame_output_cb   = visual->frame_output_cb;
  this->sc.user_data         = visual->user_data;

  /* set SDL to use our existing X11 window */
  sprintf(SDL_windowhack,"SDL_WINDOWID=0x%x", (uint32_t) this->drawable );
  putenv(SDL_windowhack);
#else
  vo_scale_init( &this->sc, 0, 0, config );
#endif


  if ((SDL_Init (SDL_INIT_VIDEO)) < 0) {
    printf ("video_out_sdl: open_plugin - sdl video initialization failed.\n");
    return NULL;
  }

  vidInfo = SDL_GetVideoInfo ();
  if (!SDL_ListModes (vidInfo->vfmt, SDL_HWSURFACE | SDL_RESIZABLE)) {
    this->sdlflags = SDL_RESIZABLE;
    if (!SDL_ListModes (vidInfo->vfmt, SDL_RESIZABLE)) {
      printf ("video_out_sdl: open_plugin - sdl couldn't get any acceptable video mode\n");
      return NULL;
    }
  }

  this->bpp = vidInfo->vfmt->BitsPerPixel;
  if (this->bpp < 16) {
    fprintf(stderr, "sdl has to emulate a 16 bit surfaces, "
                    "that will slow things down.\n");
    this->bpp = 16;
  }

  this->config            = class->config;
  pthread_mutex_init (&this->mutex, NULL);

  this->capabilities      = VO_CAP_YUY2 | VO_CAP_YV12;

#ifdef HAVE_X11
  XGetWindowAttributes(this->display, this->drawable, &window_attributes);
  this->sc.gui_width         = window_attributes.width;
  this->sc.gui_height        = window_attributes.height;
#else
  this->sc.gui_width         = 320;
  this->sc.gui_height        = 240;
#endif

  this->surface = SDL_SetVideoMode (this->sc.gui_width, this->sc.gui_height,
                                    this->bpp, this->sdlflags);

  this->vo_driver.get_capabilities     = sdl_get_capabilities;
  this->vo_driver.alloc_frame          = sdl_alloc_frame;
  this->vo_driver.update_frame_format  = sdl_update_frame_format;
  this->vo_driver.overlay_begin        = NULL; /* not used */
  this->vo_driver.overlay_blend        = sdl_overlay_blend;
  this->vo_driver.overlay_end          = NULL; /* not used */
  this->vo_driver.display_frame        = sdl_display_frame;
  this->vo_driver.get_property         = sdl_get_property;
  this->vo_driver.set_property         = sdl_set_property;
  this->vo_driver.get_property_min_max = sdl_get_property_min_max;
  this->vo_driver.gui_data_exchange    = sdl_gui_data_exchange;
  this->vo_driver.dispose              = sdl_dispose;
  this->vo_driver.redraw_needed        = sdl_redraw_needed;

  printf ("video_out_sdl: warning, xine's SDL driver is EXPERIMENTAL\n");
  printf ("video_out_sdl: fullscreen mode is NOT supported\n");
  return &this->vo_driver;
}
/**
 * Class Functions
 */
static char* get_identifier (video_driver_class_t *this_gen) {
  return "SDL";
}

static char* get_description (video_driver_class_t *this_gen) {
  return _("xine video output plugin using the Simple Direct Media Layer");
}

static void dispose_class (video_driver_class_t *this_gen) {
  free(this_gen);
}


static void *init_class (xine_t *xine, void *visual_gen) {
  /* x11_visual_t     *visual = (x11_visual_t *) visual_gen; */
  sdl_class_t      *this;
  
  /* check if we have SDL */
  if ((SDL_Init (SDL_INIT_VIDEO)) < 0) {
    printf ("video_out_sdl: open_plugin - sdl video initialization failed.\n");
    return NULL;
  }
  SDL_QuitSubSystem (SDL_INIT_VIDEO);

  this = (sdl_class_t*) malloc (sizeof (sdl_class_t));
   
  this->driver_class.open_plugin      = open_plugin;
  this->driver_class.get_identifier   = get_identifier;
  this->driver_class.get_description  = get_description;
  this->driver_class.dispose          = dispose_class;

  this->config        = xine->config;

  return this;
}

static vo_info_t vo_info_sdl = {
  4,                    /* priority */
  XINE_VISUAL_TYPE_X11, /* visual type supported by this plugin */
};

plugin_info_t xine_plugin_info[] = {
  /* type, API, "name", version, special_info, init_function */
  { PLUGIN_VIDEO_OUT, 16, "sdl", XINE_VERSION_CODE, &vo_info_sdl, init_class },
  { PLUGIN_NONE, 0, "" , 0 , NULL, NULL}
};
